Alchemist Crisis
4 players Free for all Party Game with chemical dynamics
Date
October 2021
Ludum Dare #49
"Unstable"
Role
Game Designer
Team Size
8 people (including GD, Art, Devs and Sound)
Engine
Unity
Itch.io
My job on Alchemist Crisis
The team was all about making a party game. "Unstable" inspired Alchemy, which inspired our dev about a chemical system. So we made a Free for all, player versus player, overcooked-like, chemical battle game !
I designed the Elements, the interactions between each and worked closely with the Devs the grid system and testing !
Gameplay & Rules
Players collect Elements, throw them on people or the ground. When detonating, the Elements spread around and lingers on a hexagonal grid. Elements combine themselves and Elements drop from the ceiling for more chaos !


Neutral : Empty tile, no effect
Fire : Damage players
Water : Slow players
Earth : Block players (obstacle)
Magma : Damage + Slow players
Ice : Speed up players
Alchemical Mayehm
Throw all Elements you collect to fill the arena with hazards, you can only have one with you !


Be the last one standing
You don't have to win, you juste have NOT to loose !

