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Alchemist Crisis

4 players Free for all Party Game with chemical dynamics

Date

October 2021

Ludum Dare #49

"Unstable"

Role

Game Designer

Team Size

8 people (including GD, Art, Devs and Sound)

Engine

Unity

Itch.io
My job on Alchemist Crisis

The team was all about making a party game. "Unstable" inspired Alchemy, which inspired our dev about a chemical system. So we made a Free for all, player versus player, overcooked-like, chemical battle game !

I designed the Elements, the interactions between each and worked closely with the Devs the grid system and testing !

Gameplay & Rules

Players collect Elements, throw them on people or the ground. When detonating, the Elements spread around and lingers on a hexagonal grid. Elements combine themselves and Elements drop from the ceiling for more chaos !

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Neutral : Empty tile, no effect

Fire : Damage players

Water : Slow players

Earth : Block players (obstacle)

Magma : Damage + Slow players

Ice : Speed up players

Alchemical Mayehm

Throw all Elements you collect to fill the arena with hazards, you can only have one with you !

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Be the last one standing

You don't have to win, you juste have NOT to loose !

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