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Robot fight

2v2 Party Game : One player controls locomotion, second player controls weaponry

Date

April 2019

Role

Game Designer

Developer

Team Size

Solo

Engine

Unreal Engine

Itch.io
My intention with Robot Fight

I wanted to create a game that combines Team play, versus, and immediate fun. My inspirations are MarioKart : Double Dash, Cho'Gall from Heroes of the Strom and physical Baby-foot. This explosive cocktail of cooperation and competition in of being in the same team.

That's why I wanted to create a 2v2 game where one player plays as the legs (or wheels), and the other as the arms : create synergy and chaos.

Someday, I hope to transform this into a commercial product, with multiple parts to custom your player controller, evolving arenas and such.

Full round action !

As the legs/wheels : move and boost through the Arena !

As the arms : Launch missile from range or become close and personal with the hammer, deflecting missiles !

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A paper prototype ?

Often a good solution to try ideas and game dynamics, it validated the player interactions I was looking for !

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